Lykantrop - 18.06.2025 v 17:36:17 -
new* editováno 18.06.2025 v 17:38:21
Vybraní novináři už hráli to
Borderlands 4, muchoj může jásat, ale Lenka se asi rozpláče. Reakce jsou nadšené. Těch 5 let vývoje beze spěchu, protože vydělali na předchozích dílech asi miliardu, jde prý znát.
The new traversal mechanics are incredibly satisfying
Traversal is switched up to great effect – you can grapple, glide, double jump, climb, swim and dash. These all make navigating around Kairos a blast, especially when used in conjunction with the Digirunner, a vehicle that’s available pretty much anywhere instantly.
It never felt like a chore getting from A to B or exploring, and hopefully, this is the same throughout the game. In previous Borderlands games, travelling around on foot or spawning vehicles at certain points to get around quickly grew stale, so these additions are incredibly welcome.
It seems the developers have really focused on exploration with Borderlands 4, and it was rewarding to go off the beaten track to find superior loot. Loot rarity has increased, which makes finding and earning more unique items all the more rewarding, especially after Borderlands 3 devalued loot rarity.
These added options also make hitting certain combos in combat nothing short of thrilling. Double jumping and hitting the perfect shot before landing safely behind cover was addictive, and peeking out to land a killer headshot felt incredibly satisfying every time.
www.independent.co.u…